

Pressing down on the right control stick enters the aiming mode, where the perspective changes to a view looking down your gun's sights which results in more accurate aiming. You move with the left control stick, aim with the right, and use the control pad buttons to jump, change weapons, reload and fire. The game itself sees you take first-person control of Sgt Baker, with controls similar to any other FPS you may have played on the Xbox (or any other console) before. You'll come across German infantrymen, machine gun units and even the occasional tank (while you can use you own tank to take out the Germans' heavy units, there's no better feeling in the game than sneaking up behind a tank, climbing on top and dropping a grenade into it). These cutscenes and the narratives from Sgt Baker are generally well done (if a little "war is hell"-style maudlin) and do a great job of pulling you into the compelling story.īrothers In Arms follows Sgt Baker's squad from their botched D-Day landing to eight days afterwards, with missions involving clearing out French towns of German troops, clearing fields of debris to allow Allied gliders to land and more. This is usually followed by a brief in game cutscene where the mission details are explained, as well as allowing for a bit of banter where the personalities of your various squad members start to show. Each chapter in the game starts with a black screen with white titles explaining the time and place of the mission, coupled with a sombre voiceover from the game's main protagonist Sergeant Matt Baker.

Developers Ubisoft have taken real world events and locations and recreated them faithfully, allowing gamers a glimpse of what it would have been like for Baker and his boys at the time.īrothers In Arms borrows a lot from Hollywood films like 'Saving Private Ryan' for its mood and feel.

It helps that Brothers In Arms is based on the true story of US Sergeant Matt Baker and his squad of 101st Airborne Paratroopers, who dropped into German-occupied Normandy on D-Day.
